package org.drools.examples; import java.io.InputStreamReader; import java.util.Random; import org.drools.RuleBase; import org.drools.RuleBaseFactory; import org.drools.StatefulSession; import org.drools.WorkingMemory; import org.drools.audit.WorkingMemoryFileLogger; import org.drools.compiler.PackageBuilder; import org.drools.event.DefaultRuleFlowEventListener; import org.drools.event.RuleFlowEventListener; import org.drools.event.RuleFlowGroupDeactivatedEvent; public class NumberGuessExample { public static final void main(String[] args) throws Exception { final PackageBuilder builder = new PackageBuilder(); builder.addPackageFromDrl( new InputStreamReader( ShoppingExample.class.getResourceAsStream( "NumberGuess.drl" ) ) ); builder.addRuleFlow( new InputStreamReader( ShoppingExample.class.getResourceAsStream( "NumberGuess.rf" ) ) ); final RuleBase ruleBase = RuleBaseFactory.newRuleBase(); ruleBase.addPackage( builder.getPackage() ); final StatefulSession session = ruleBase.newStatefulSession(); final WorkingMemoryFileLogger logger = new WorkingMemoryFileLogger( session ); logger.setFileName( "log/numberguess" ); session.insert( new GameRules( 100, 5 ) ); session.insert( new RandomNumber() ); session.insert( new Game() ); session.startProcess( "Number Guess" ); session.fireAllRules(); logger.writeToDisk(); session.dispose(); } public static class RandomNumber { private int randomNumber; public RandomNumber() { this.randomNumber = new Random().nextInt( 100 ); } public int getValue() { return this.randomNumber; } } public static class Guess { private int value; public Guess(int value) { this.value = value; } public int getValue() { return this.value; } public String toString() { return "Guess " + this.value; } } public static class GameRules { private int maxRange; private int allowedGuesses; public GameRules(int maxRange, int allowedGuesses) { this.maxRange = maxRange; this.allowedGuesses = allowedGuesses; } public int getAllowedGuesses() { return allowedGuesses; } public int getMaxRange() { return maxRange; } } public static class Game { private int biggest; private int smallest; private int guessCount; public Game() { this.guessCount = 0; this.biggest = 0; this.smallest = 100; } public void incrementGuessCount() { guessCount++; } public int getBiggest() { return this.biggest; } public int getSmallest() { return this.smallest; } public int getGuessCount() { return this.guessCount; } public void setGuessCount(int guessCount) { this.guessCount = guessCount; } public void setBiggest(int biggest) { this.biggest = biggest; } public void setSmallest(int smallest) { this.smallest = smallest; } } }